Both Super Mario 64 and Super Mario Sunshine are both easy to port to the Switch in terms of overall game mechanics. However, Super Mario Galaxy is a whole other story considering that it was initially released on the Wii and heavily relied on motion control mechanics throughout various parts of the game. While the Switch does feature motion control support, this leads to a rather big problem, considering that all of the games need to be playable in handheld mode as well.

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Many console owners were quick to point out that Galaxy may not work on Nintendo Switch Lites, due to its reliance on motion controls. This is a genuine concern for Nintendo Switch Lite owners who want to experience Super Mario 3D All-Stars on their console of choice. Though, thankfully, Nintendo has found a way to work around this problem.

Using the touch screen controls featured in the Nintendo Switch, the developers have allowed players to play Galaxy in handheld mode without the use of motion controls. To collect or shoot star bits, the player just has to touch the screen and draw across it with their finger. This will allow so many players to enjoy Galaxy however they want when Super Mario 3D All-Stars releases on September 18th.

Though, this sadly does not account for other motion control elements featured in Super Mario Galaxy. While collecting and shooting star bits was an integral part of gameplay, there were some levels whose entire design were built around the utilization of motion controls, such as the sting ray racing levels or the obstacle courses where Mario had to balance on a large sphere. Hopefully additional gameplay details regarding Super Mario 3D All-Stars are revealed soon.

Super Mario 3D All-Stars is set to launch on September 18th exclusively for Nintendo Switch.

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